
Melt Games · Indie Game Studio
A studio that's independent — making games.
We craft short, intense and memorable experiences for Windows on Steam. Terroro and OH DEMON! Fix my TV blend the everyday with the strange.
MELT is AgenteMaxo’s indie game studio. Our development team creates games such as Terroro and OH DEMON! Fix my TV, the latter developed with Mister Jägger.
Featured projects

Terroro
265k+ unique downloads. Free horror game developed in one month, with a 30-minute runtime. It proved that short, intense, well-directed games connect with the audience.
- Free for Windows
- 265k+ downloads

OH DEMON!
The studio's first premium game. Over 9,000 copies sold in its first two weeks and 26,128 wishlists in a month. Developed with Mister Jägger.
- 9,000+ copies sold
- 26,128 wishlists
- With Mister Jägger
Visual playground
Sketches, moods, frames and experiments from the studio. The behind-the-scenes of how we melt realities.
Concept art — the first spark of OH DEMON!.
About MELT
We make the games we want to play
The whole team is made of gamers. Every design decision starts from absolute respect for the player and their time. If it doesn't excite us, it doesn't ship.
Short, intense and well-directed
Tightly scoped projects, agile production. Concentrated experiences where every minute counts. We don't pad for the sake of it — we deliver real value.
Designing for live streaming
Over 12 years understanding how games are consumed live. We know what triggers reaction, what gets shared, and why some games go viral.
Agile pipeline with a small team
A team with complementary roles, internal tools and a pipeline built to iterate quickly. That's how MELT games are born.
// Timeline
The journey of MELT
Over a decade listening to, playing and understanding video games. Then, a studio to build our own.
Before MELT
Maximus spent more than 12 years as a streamer and YouTuber playing, analyzing and communicating all kinds of games. This journey built a deep understanding of which games work, why they spark reaction, and how they're consumed live.
MELT is born
MELT is founded as an independent studio with one clear idea: make the games we'd want to play ourselves. The whole team is made of gamers, and every design decision starts from absolute respect for the player and their time.
Terroro launch
First studio project. A free horror game developed in one month with a runtime of about 30 minutes. It surpassed 265,000 unique downloads and gained strong streaming presence, proving that short, intense, well-directed games connect.
MELT focus confirmed
After Terroro, MELT consolidated its philosophy: tightly scoped projects, agile production and concentrated experiences where every minute counts. The goal isn't to artificially extend the game, but to deliver real value to the player.
Oh Demon, Fix My TV
The studio's first premium game, developed with Mister Jägger. In its first two weeks it sold over 9,000 copies and, within a month, reached 26,128 wishlists. Available for Windows on Steam; Selecta Play announced the PS5 version on July 7, 2026, with its release date still pending.
From visibility to sustainable monetization
MELT enters a new phase where projects are designed to be monetizable from the start, while staying accessible, communicable and honest with the player's time.
↗// Contact · 001
Let's talk.
Editorial, press, publishing, collaboration or just to say hi. We reply within 48 business hours.
direct →maximus@meltstudio.netSend your query, CV or proposal. Project or job inquiries to maximus@meltstudio.net.
Contact us for projects or jobs
For proposals, job offers or CVs, message us directly at maximus@meltstudio.net.
Email us at maximus@meltstudio.net





